Immersive Technology Included in New Appropriations Bills Report

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A provision focused on immersive technology was included in the House Appropriations Committee’s Report for the DoT and HUD.

McGraw Hill and Verizon Bring Learning to Life with Augmented Reality App

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McGraw Hill and Verizon have created a new mobile application to bring augmented reality learning activities to K-12 students and classrooms.

Report: Augmented and Virtual Reality Market Size to Grow by $162.71B

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The augmented reality (AR) and virtual reality (VR) market size is expected to increase by $162.71B, according to a new report by Technavio.

Hologram of Tour de France Director to Speak to Fans

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A hologram of Tour de France director Christian Prudhomme speaking to fans in augmented reality was produced by MATSUKO.

NDI Releases Anticipated SDK Plugin for Unreal Engine 5

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The SDK plugin for NDI is now compatible with Epic Games’ Unreal Engine 5 (UE5) and is available for download now.

Organizations Unite to Create Metaverse Standards Forum

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The Metaverse Standards Forum brings together organizations for cooperation on interoperability standards needed to build the open metaverse.

XR Association Submits Comments to FDA on XR Medical Treatments

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The XR Association submitted written testimony for a public hearing of the FDA on extended reality medical treatments.

Brainstorm Shows Off Edison at InfoComm 2022

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At InfoComm 2022, Brainstorm showed off its Edison product.

Sony Details InfoComm 2022 Plans

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At InfoComm 2022, Sony is highlighting its end-to-end portfolio of professional solutions that inspire creativity and stimulate curiosity.

Snap Introduces New Augmented Reality Lenses at Electric Daisy Carnival

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Through Snap's new partnership with Live Nation, the company brought its new augmented reality technology to Electric Daisy Carnival.