XR Exec Talks with Get Real

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Ed Haravon of Get Real shares his expertise on extended reality, including a look at the company's newest innovations.

SIGGRAPH 2022 to Explore the Metaverse

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SIGGRAPH 2022 will delve into the evolution and advancements in technology for the metaverse during its annual conference.

HTC’s Virtual Production Solution VIVE Mars CamTrack Hits the Market

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HTC's new virtual production product VIVE Mars CamTrack is now available for general purchase in the U.S., Canada, and Europe

Sony Edge Analytics Brings AI to UCM’s Classrooms

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AVI-SPL recently installed more than 30 Edge Analytics devices connected with Sony’s PTZs as UCM’s new classroom standard across campus.

Plateau Virtuel Extends Virtual Set with SMODE and DELTACAST

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Plateau Virtuel, a virtual production studio, has upgraded to extended reality with the real-time compositing/media-server platform SMODE.

XR Exec Talks with Brainstorm

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Mónica Víctor of Brainstorm shares her expertise on extended reality, including a look at the company's newest innovations.

Immersive Technology Included in New Appropriations Bills Report

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A provision focused on immersive technology was included in the House Appropriations Committee’s Report for the DoT and HUD.

McGraw Hill and Verizon Bring Learning to Life with Augmented Reality App

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McGraw Hill and Verizon have created a new mobile application to bring augmented reality learning activities to K-12 students and classrooms.

Report: Augmented and Virtual Reality Market Size to Grow by $162.71B

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The augmented reality (AR) and virtual reality (VR) market size is expected to increase by $162.71B, according to a new report by Technavio.

Hologram of Tour de France Director to Speak to Fans

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A hologram of Tour de France director Christian Prudhomme speaking to fans in augmented reality was produced by MATSUKO.