Distortion Studios Using Stage Precision Software in New Studio
Distortion Studios recently opened the doors of its new Bristol-based studio, including an in-house team of immersive digital arts specialists. The space, home to a cutting-edge studio stage complete with the latest virtual production technology, can be utilized by anyone looking to shoot virtual production content; it also will serve as a training and community hub.
“At Distortion Studios, we want to play a part in upskilling the next generation of industry professionals locally,” said Nick Diacre, technical director at Distortion Studios. ‘So, we’re looking to invite technical people in and run training in the space, alongside the usual studio hire. Remaining technologically agnostic was therefore important to us.”

Distortion Studios is using the latest virtual production technology from Stage Precision in its new Bristol studio.
Diacre first encountered SP by Stage Precision in the software’s early beta phase, which coincided with his exploration of extended reality (XR) setups using Disguise technologies during the COVID-19 pandemic. “SP slotted into a gap when we needed to take our productions to the next level and be more versatile,” recalled Diacre. “With SP we didn’t need to program custom code from scratch to build integrations anymore. This was a game-changer.”
Having been an avid user and contributor to the evolution of the software ever since, Diacre has designed the virtual production workflow at Distortion Studio based on Stage Precision. Distortion’s commitment to remaining platform-agnostic allows for adaptability to different tools and technologies based on project and client requirements. With Stage Precision at the center of operations, Distortion Studios can switch between platforms, software, and systems.
The multifaceted functionality of SP serves as a “Swiss army knife” for Distortion’s virtual production studio, capable of managing complex workflows from handling and visualizing camera tracking data to controlling switches and calibrating lenses. This level of control allows the studio to cater to various camera setups and configurations, in turn, giving clients a no-limits playground for creativity.
“Sometimes, being tied into a product ecosystem can be expensive and annoying—Stage Precision takes that problem away,” explained Diacre. “Because the software is platform-agnostic, there are no constraints on the technology we can use as there are many proprietary systems. This allows us to focus on creative execution rather than technical limitations or coming up with workarounds when someone wants to use a different camera.”
Reeling off a list of technologies, Diacre has found that the ability of SP to interface seamlessly with all the leading virtual production and XR tools in the industry has gifted the team at Distortion with creative freedom and agility. “Unreal Engine, TouchDesigner, Pixera; all of these can be connected into a single interface in SP. The software just does its job and puts out the correct data,” said Diacre. “The way we see it, it’s a platform-agnostic pipeline for controlling our equipment.”
Having previously relied on programming to experiment with and process data, the Distortion team have found the no-programming environment that SP offers to be quick and flexible. “SP gives you multiple ways to approach problems and data, continued Diacre. “It creates a world where we don’t need to rely on programming. We can quickly debug stuff, take data out and verify it. We can control any parameter or function from SP.” For example, Distortion uses SP’s seamless integration with Stream Deck to control camera positions and lighting functions to create quick and easy system controls.
Stage Precision’s Shield plug-in for Unreal Engine 5 is also in use at the studio. “Shield has become a potent tool for us, taking the legwork out of controlling Unreal,” saod Diacre. “Our green screen workflow is elevated as Shield facilitates a closer control and monitoring of Unreal Engine. It’s not a complicated tool but it’s exactly what we need.”
An indispensable asset within Distortion Studios tool kit, Stage Precision software has revolutionized the traditional approach to virtual production and helped to create a space where creativity can thrive, according to the company. Furthermore, Diacre and the team have cited the ongoing support from the Stage Precision team as a huge advantage.
“I can’t imagine running a studio without it,” concluded Diacre. “It’s the lynchpin of our operations and gives us the high level of control, flexibility and methodology we need to run a successful studio. It feels like a golden age for virtual production right now, and for us as a studio to have a direct relationship with Stage Precision is incredible.”


